Author: benny varghese

 \vec{ v } 

 \vec{ u } 

 \vec{ w } 

Bentech presents....
VECTOR ADDITION ....

Drag A  and B to get various cases....
Observe that components are being added

О = Intersect(xAxis, yAxis)
A = (4, 10)
B = (15, 3)
u = Vector(О, A)
v = Vector(О, B)
a = Line(B, u)
b = Line(A, v)
C = Intersect(a, b)
c = Segment(A, C)
d = Segment(B, C)
w = Vector(О, C)
T1: "\vec{ u } =\left( \begin{array}{c}" + (x(A)) + " \\ " + (y(A)) + " \\ \end{array} \right)"
T2: "\vec{ v } =\left( \begin{array}{c}" + (x(B)) + " \\ " + (y(B)) + " \\ \end{array} \right)"
e = Segment(О, A)
f = Segment(О, B)
g = Segment(О, C)
D = Midpoint(О, A)
F = Midpoint(О, C)
Е = Midpoint(О, B)
T3: "\vec{ w }=\vec{ u }+\vec{ v } =\left( \begin{array}{c}" + (x(C)) + " \\ " + (y(C)) + " \\ \end{array} \right)"